Teachers
Classroom management in the computer lab
A computer lab lesson can quickly turn into chaos: logins fail, learners open other websites, and time runs out. A few routines make a big difference.
Before learners arrive
- Switch on the computers and open the lab start page.
- Test the internet connection.
- Write the task and time limits on the board.
Entry routine
- Learners line up and enter in pairs.
- Each pair sits at an assigned computer.
- Screens stay off, or hands stay off the keyboard, until you give the signal.
During the lesson
- Clear roles: one operator and one recorder, swapping at half time.
- Timer on the board: learners see how long they have left.
- Hands-up help system: a red card on the monitor means "we need help"; a green card means "we're fine".
- Walk the room: look at screens, ask questions and praise good method.
Ending well
- Five-minute warning.
- Learners save or screenshot their results.
- Close the browser and log out.
- Two-minute class discussion before they leave.
Logins
Create accounts before the first lesson and keep a printed list of usernames. Practise logging in once as a class so it is quick next time.
When things go wrong
If the internet fails, have a paper backup: a printed results table from a previous run that learners can analyse.
Sign up free and test your lab set-up before your first lesson.